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Steam News30 May 20242y ago

Hotfix 0.6.E

Fixed an issue were enemies would continue attacking non-existant monsters after their target was destroyed by Living Bombs - Heavily reduced memory usage of spell modifiers and enchants.

Full notes

Full Never Mourn update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedFixed an issue were enemies would continue attacking non-existant monsters after their target was destroyed by Living Bombs - Heavily reduced memory usage of spell modifiers and enchants. - Fixed Dash and Sacrifice's HUD icons not being active all the time. - Fixed colliders of trees in Level 2 that were too big. - Fixed some incorrect meaning in some spells' description in French.

Never Mourn changes

fixedFixed an issue were enemies would continue attacking non-existant monsters after their target was destroyed by Living Bombs - Heavily reduced memory usage of spell modifiers and enchants. - Fixed Dash and Sacrifice's HUD icons not being active all the time. - Fixed colliders of trees in Level 2 that were too big. - Fixed some incorrect meaning in some spells' description in French.
  • Fixed an issue were enemies would continue attacking non-existant monsters after their target was destroyed by Living Bombs - Heavily reduced memory usage of spell modifiers and enchants. - Fixed Dash and Sacrifice's HUD icons not being active all the time. - Fixed colliders of trees in Level 2 that were too big. - Fixed some incorrect meaning in some spells' description in French.

Source

Steam News / 30 May 2024

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