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Steam News25 September 20232y ago

Latest demo update: version 0.3.6.2

Demo 0.3.6.2 changelog Fixed a visual bug: after the previous demo update, the Cyber aura was visible in some places behind walls if the player was close to them.

In this update1

Full notes

Full NeuroSquad - Slay the Horde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes1 removal
  • Fixes
  • Gameplay
  • Balance
fixedDemo 0.3.6.2 changelogFixed a visual bug: after the previous demo update, the Cyber aura was visible in some places behind walls if the player was close to them.
changedDemo 0.3.6.2 changelog🤜🤛 [Based on feedback]: Changed Fortune glitch to only activate when a boss chest is dropped (not on every split of the third boss).
changedDemo 0.3.6.2 changelogRebalanced the Prominent impact implant: it gives a 1% chance for enemies dropping crystals and an additional % per level up.
addedDemo 0.3.6.2 changelogThe curse that only allows 1 upgrade choice now correctly negates any upgrades (and implants) that add more upgrade choices while it's active.
removedDemo 0.3.6.2 changelogAutoexec no longer counts freezing as a status effect for checking the number of effects.
fixedDemo 0.3.6.2 changelog🤜🤛 [Based on feedback]: Fixed the Holo-initializer and Drone initializer implants, on level 3 their effect had a very low chance of not activating due to an error in the randomization algorithm.

NeuroSquad - Slay the Horde changes

fixedFixed a visual bug: after the previous demo update, the Cyber aura was visible in some places behind walls if the player was close to them.
changed🤜🤛 [Based on feedback]: Changed Fortune glitch to only activate when a boss chest is dropped (not on every split of the third boss).
changedRebalanced the Prominent impact implant: it gives a 1% chance for enemies dropping crystals and an additional % per level up.
addedThe curse that only allows 1 upgrade choice now correctly negates any upgrades (and implants) that add more upgrade choices while it's active.
removedAutoexec no longer counts freezing as a status effect for checking the number of effects.

Demo 0.3.6.2 changelog

  • Fixed a visual bug: after the previous demo update, the Cyber aura was visible in some places behind walls if the player was close to them.

  • 🤜🤛 [Based on feedback]Changed Fortune glitch to only activate when a boss chest is dropped (not on every split of the third boss).
  • Rebalanced the Prominent impact implant: it gives a 1% chance for enemies dropping crystals and an additional % per level up.

  • The curse that only allows 1 upgrade choice now correctly negates any upgrades (and implants) that add more upgrade choices while it's active.

  • Autoexec no longer counts freezing as a status effect for checking the number of effects.

  • 🤜🤛 [Based on feedback]Fixed the Holo-initializer and Drone initializer implants, on level 3 their effect had a very low chance of not activating due to an error in the randomization algorithm.

Source

Steam News / 25 September 2023

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