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Steam News24 May 20251y ago

Patch Notes - v1.2.1

Features / Improvements Added support for Android and iOS! Changed Laser Turret's Increase Stun Chance (30%) upgrade to Add Flat Stun Chance (15%).

Full notes

Full Neural Shock update

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What changed

4 fixes2 additions5 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • UI and audio
  • Fixes
addedFeatures / ImprovementsAdded support for Android and iOS!
changedFeatures / ImprovementsChanged Laser Turret's Increase Stun Chance (30%) upgrade to Add Flat Stun Chance (15%). The Increase did not affect the chance on the Turret previously, as it did not have base Stun chance.
addedFeatures / ImprovementsAdded buttons for resetting Character and Trap/Turret Skill trees
changedFeatures / ImprovementsAdjusted lighting in several maps in Chapter 1 & 2 to give them a better look and atmosphere
changedFeatures / ImprovementsOptimizations to lighting processing - The game should run much better now on low-end GPUs (older / non-gaming laptops for example)
changedFeatures / ImprovementsPrevent accidental clicks on some buttons (cursor must be on top of the button when the mouse button is pressed, not released)

Features / Improvements

  • Added support for Android and iOS!

  • Changed Laser Turret's Increase Stun Chance (30%) upgrade to Add Flat Stun Chance (15%). The Increase did not affect the chance on the Turret previously, as it did not have base Stun chance.

  • Added buttons for resetting Character and Trap/Turret Skill trees

  • Trap/Turret Skill Tree QoL: Skill Rollover - Right-clicking a skill when it is at 0 will change it to maximum obtainable level. Left-clicking a skill when it is at maximum will reset it to 0.

  • Adjusted lighting in several maps in Chapter 1 & 2 to give them a better look and atmosphere

  • Optimizations to lighting processing - The game should run much better now on low-end GPUs (older / non-gaming laptops for example)

  • Prevent accidental clicks on some buttons (cursor must be on top of the button when the mouse button is pressed, not released)

  • The option for showing/hiding the challenges in mission is now remembered upon restart

  • Updated the visuals of the Special Ability button

Bug Fixes

  • Fixed an issue where the show player weapon range button's hotkey was resetted upon restart

  • Fixed an issue where the description of Deranged modifier was not shown correctly until the game was restarted

  • Fixed a visual issue where the turret/trap did not show the level IV correctly after reaching that level

  • Fixed a visual issue where the Advanced Turret Pods did not affect the Damage calculation correctly in the weapon stats information card

Source

Steam News / 24 May 2025

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