Full notes
Full Nerobi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Nerobi changes
Blocked player movement when interacting with things (to prevent going beyond the activation point).
Fixed Neko's jump during the escape from Yagi which blocked the game.
Removed Mastro Yun's "wrong way" dialogue if he is no longer there at the beginning of the game.
Fixed character rotation when sliding on some surfaces.
Added "restore life" hint in the focus tutorial and in the keybinding section in the settings.
Added a 2s input block timer when the collectible card appears to avoid closing it immediately.
Fixed godrays color throughout the game.
Reduced confessional closing time by 1s.
Easier rapid death: now less player input is required to reach the maximum death speed.
Fixed balloon spirit bug that went out of the set range.
Fixed balloon spirit bug that connected poorly to its path after being captured.
Removed background music in the combat tutorial area to give more prominence to environmental sounds.
Removed the spore passive demon's ability to attack infinitely if the player is nearby.
Fixed settings file initialization bug: now maximum FPS are correctly set even for monitors with imprecise refresh rates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
