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Steam News18 June 202613d ago

Update - AUTO-Protocol Online

New: AUTO-Protocol (Idle Mode) Squad deployment - assemble a team of up to 4 shells, fit each one with perks, and send them out under SAC command directives.

Full notes

Full NERMIUS update

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What changed

3 fixes6 additions6 changes0 removals
  • Server
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Performance
addedNew: AUTO-Protocol (Idle Mode)
changedSquad deployment - assemble a team of up to 4 shells, fit each one with perks, and send them out under SAC command directives. They fight, loot, level up, and clear the maps on their own - you read the mission log and watch it unfold.
addedNew: ASCII WORLD EXO
addedA second glyph world - exo-parasite movement confirmed. New terrain, drifting fog, new hostiles.
addedNew hostiles - spore oracles that open fire in every direction, healers that refuse to die quietly, and something red waiting past the 28-minute mark. That's all we'll say.
addedNew & Improved

New: AUTO-Protocol (Idle Mode)

  • Squad deployment - assemble a team of up to 4 shells, fit each one with perks, and send them out under SAC command directives. They fight, loot, level up, and clear the maps on their own - you read the mission log and watch it unfold.

  • Field command - when the lead shell falls, command transfers to a survivor. SAC keeps a record of who carried the run... and who didn't.

New: ASCII WORLD EXO

  • A second glyph world - exo-parasite movement confirmed. New terrain, drifting fog, new hostiles.

  • New hostiles - spore oracles that open fire in every direction, healers that refuse to die quietly, and something red waiting past the 28-minute mark. That's all we'll say.

New & Improved

  • TEAM HEAL - a new neural expansion, AUTO-Protocol only. A medic shell that monitors the squad's vitals and patches up whoever's bleeding - aura-based field repair, on the move.

Balance

  • General - assorted balance improvements.

  • Economy - economy tuning.

  • Late-game enemies - survivability and damage adjusted at later stages.

Fixes

  • Fixed an FPS drop issue.

  • Fixed FPS spikes in the late game.

  • Fixed display of some icons.

  • Minor optimization improvements.

Source

Steam News / 18 June 2026

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