In this update3
Full notes
Full Nerd Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
- Events
- Balance
Welcome to the a NEW Update for Nerd Survivors!
It's close to midnight And something evil's lurking in the dark Under the moonlight You see a sight that almost stops your heart... IT'S the NERD SURVIVORS UPDATE!
What's New in This Update:
New Content:
New Stage: Return to Lampyridae!
More Nerds: the Lich, Mr. Underwear, Hot Line guy and Mutant Ninja!
New Archetype Forms: Bring awe and destruction with the Bye Blade, Art Attack, Dark Eidous or Helping Hand.
New Upgrades: add even more customizable options to your Forge weapons.
Gameplay Improvements:
Added Mimicrab animation to better convey the transformation from chest to monster
Fixed wrong death animation for Doom
Visual Upgrade for the coin sack and pickup animation
New background animation for the Weapon Level Up
Solved, gold multiplier and exp multiplier was not stacking as expected
Improved the fog effect in the new maps.
Now the preview of boss attacks appears in front of the map lighting conditions.
Added a reminder for review on title and after quit (togglable)
The game will no longer get stuck for a second when first entering a rain or storm area.
Significantly improved the performance in certain endgame scenarios.
Added missing translations
During atmospheric events gameover now is correctly tinted red
- Forgeafter saving new projectile changes, the preview is not updated immediately
Added lights on powerup machinegun and ice
Now you should no longer see the larger enemy spawn on the bottom of the level
Turn off powerup lights if level has illumination turned off
Added specific behaviour on friendship, now it throws only unlocked players
Replaced Unlocks menu with Upgrade menu
Cozy Violet now has the correct perks
Improved the behaviour of destructable environment when hit by a moltitude of strikes
Solved: Lights don't light some elements, like trap pools left by enemies and debris on the ground
Solved: After resetting a game on steam even if I collect a correct number of berries, happy hours and second breakfast didn't unlock (they are unlocked after restart)
Steam Solved: After resetting progress when I unlock first prototype killing the boss name shown was the one of the last prototype customized and not the default
- SolvedUpgrades available but the Upgrades in menu are not yellow
Added hover state to option's toggles (onoff)
Solved: regen doesn't appear correctly in pause menu (I have both 1 permanent point and 3 class level)
Source
Changelog.gg summarizes and formats this update. How we read updates.
