HomeGamesUpdatesPricingMethodology
Steam News21 August 20169y ago

Pre-Beta Update - v0.2 - August 21st 2016

Changes Added saving and loading! The game will now save and reload player progress. Main menu has been redesigned to support starting a new game or resuming from a save.

Full notes

Full Neptune Flux update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Fixes
addedChangesAdded saving and loading! The game will now save and reload player progress.
changedChangesMain menu has been redesigned to support starting a new game or resuming from a save.
addedChangesAdded rapid vessel rotation when in VR to reduce lateral motion and improve comfort.
addedChangesAdded subtle vessel glass to help improve VR comfort.
addedChangesAdded additional expansion sizes for the W.A.V.E. grid. It can be expanded up to 5 times.
changedChangesThe cost of a boost restock has been decreased.

Neptune Flux changes

addedAdded saving and loading! The game will now save and reload player progress.
changedMain menu has been redesigned to support starting a new game or resuming from a save.
addedAdded rapid vessel rotation when in VR to reduce lateral motion and improve comfort.
addedAdded subtle vessel glass to help improve VR comfort.
addedAdded additional expansion sizes for the W.A.V.E. grid. It can be expanded up to 5 times.

Changes

  • Added saving and loading! The game will now save and reload player progress.

  • Main menu has been redesigned to support starting a new game or resuming from a save.

  • Added rapid vessel rotation when in VR to reduce lateral motion and improve comfort.

  • Added subtle vessel glass to help improve VR comfort.

  • Added additional expansion sizes for the W.A.V.E. grid. It can be expanded up to 5 times.

  • The cost of a boost restock has been decreased.

  • The boost limit has been increased to 5.

  • The flare limit has bee increased to 5.

  • Dialogue additions made to the Mixed Signals mission.

  • Changed the sound effect for when tools are highlighted on the HUD.

  • Minor dialogue edits were made to the Back in the Saddle mission.

  • Minor dialogue edits were made to the Submerged mission.

Fixes

  • Collectable objects will no longer respawn when revisiting a previously visited area.

  • Fixed an issue where dialogue for the Submerged mission may not trigger properly.

Source

Steam News / 21 August 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.