Full notes
Full Neptune Flux update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Neptune Flux changes
Changes
Added saving and loading! The game will now save and reload player progress.
Main menu has been redesigned to support starting a new game or resuming from a save.
Added rapid vessel rotation when in VR to reduce lateral motion and improve comfort.
Added subtle vessel glass to help improve VR comfort.
Added additional expansion sizes for the W.A.V.E. grid. It can be expanded up to 5 times.
The cost of a boost restock has been decreased.
The boost limit has been increased to 5.
The flare limit has bee increased to 5.
Dialogue additions made to the Mixed Signals mission.
Changed the sound effect for when tools are highlighted on the HUD.
Minor dialogue edits were made to the Back in the Saddle mission.
Minor dialogue edits were made to the Submerged mission.
Fixes
Collectable objects will no longer respawn when revisiting a previously visited area.
Fixed an issue where dialogue for the Submerged mission may not trigger properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
