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Steam News14 February 20251y ago

EARLY ACCESS UPDATE 4

BUGS FIXED Mouse input no longer disabled in pause menu Fixed an issue where team role UI (attack/neutral/defense) wouldn’t update for non-master clients in online matches.

Full notes

Full NEOTAG LEAGUE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Server
fixedBUGS FIXED
removedMouse input no longer disabled in pause menu
fixedFixed an issue where team role UI (attack/neutral/defense) wouldn’t update for non-master clients in online matches.
addedPressing "Enter" while typing the Match Code no longer adds an extra newline character.
addedAdded input mapper menu (keys binder) for controller and keyboard+mouse
changedReworked dash behaviour on walls

NEOTAG LEAGUE changes

fixedBUGS FIXED
removedMouse input no longer disabled in pause menu
fixedFixed an issue where team role UI (attack/neutral/defense) wouldn’t update for non-master clients in online matches.
addedPressing "Enter" while typing the Match Code no longer adds an extra newline character.
addedAdded input mapper menu (keys binder) for controller and keyboard+mouse

BUGS FIXED

  • Mouse input no longer disabled in pause menu

  • Fixed an issue where team role UI (attack/neutral/defense) wouldn’t update for non-master clients in online matches.

  • Pressing "Enter" while typing the Match Code no longer adds an extra newline character.

ADDITIONS/CHANGES

  • Added input mapper menu (keys binder) for controller and keyboard+mouse

  • Reworked dash behaviour on walls

  • Dash without joystick direction now makes the player fall fast (easier to get back to the ground)

  • Jumping near the edge of a wall triggers "auto wall pass", making it easier to climb above walls.

  • Added keyboard hints for private match start screen

Let me know what you think of these changes!

Things are quite busy for me right now, as I'm currently juggling a lot of other work, so progress is a bit slow, unfortunately. However, things should pick up in the next few weeks. I'm still listening to your feedback and working on improving the game, step by step.

If you find any bugs or have suggestions for the next update, feel free to share them on the Discord server! :)

Source

Steam News / 14 February 2025

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