Full notes
Full NeonXSZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Events
NeonXSZ changes
Released - Sept 2nd 2014 The game was updated to run on Unity 4.5.3. This should resolve a minor issue for Linux users. Some user requested features were also added.
Fixed issue with unwanted ship turning when unpausing on Linux.
Selection of new crosshairs available in the Gameplay options menu.
Crosshairs can now be hidden.
2D HUD Targeting elements can now be turned off for Stereoscopic users, in the Gameplay options menu.
The 'Customize' video preset menu item was renamed to 'Manual Setup'.
Energy gained from loot buffed by 40% from the previous build.
This build should have resolved all outstanding bugs, and development will now return to creating new Challenge Arenas for the fourth Station.
Source
Changelog.gg summarizes and formats this update. How we read updates.
