Full notes
Full NeonXSZ update
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What changed
- Gameplay
- Balance
- Compatibility
NeonXSZ changes
MagnaBeam removed from sale at Armories
Fixed a couple of issues with the way Thunder Missile splash damage was being reported to the statistics panel.
Enemies targeted by player drones will now sometimes choose to attack the player rather than the drone.
The player's Tech Level was added to the Statistics Panel.
Alt, Tab and F12 keys can now be used at the Death Screen without causing a respawn.
Thunder Missile splash damage range reduced to 60m from 75m.
Thunder Missile speed reduced to 275m/s from 350m/s.
The algorithm for Energy Efficiency on the Statistics screen was completely reworked, along with it's effect on your Overall Rating.
Bug fixed that could cause some missiles to occassionally spawn two explosions. When using the Thunder Missile this would previously result in double damage.
Flak Cannon bullet spread reduced by 15% to increase effectiveness at medium range.
Releasing Thrust while using Overdrive now cancels Overdrive.
Energy recovered from Loot has been reduced, especially against lower level targets.
Fix implemented that caused unwanted ship turning when unpausing on Linux.
Source
Changelog.gg summarizes and formats this update. How we read updates.
