Full notes
Full NeonXSZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- Balance
NeonXSZ changes
Each week FedoraG4mer, the host of the Randomly Generated Podcast, along with his co-host GingerDragon invite a game developer to showcase their game, and a YouTuber or Streamer to join in the fun. This week I was invited to show NeonXSZ and HayzeMH joined in the fun with her quirky English humour. http://www.youtube.com/watch?v=cKPNet92x6w
Video Contents - Click here to expand
00:00:00 : The podcast's first hour is an informal chat about the games everyone has been playing and discussions on recent gaming news.
00:10:45 : The chat turns to talk about playing NeonXSZ
00:11:15 : Discussing Challenge Arenas in the game
00:12:50 : The reason behind some of the more unusual design decisions
00:14:20 : Discussion about the lack of hand holding and the help system.
00:17:20 : Back to talking about other games and gaming news.
00:57:40 : Fish plays pokemon.
00:58:00 : NeonXSZ footage starts
00:59:30 : Gameplay starts
01:00:00 : The unique enemy AI in NeonXSZ
01:01:00 : Loot and the game's currency, Uranium
01:02:30 : Death and spamming missiles
01:03:30 : Loot Explained : How to aquire new weapons and equipment
01:05:00 : How to level up from installed equipment.
01:05:30 : Buying a weapon. Quake's influence on the game's weapons.
01:07:30 : The interactive cockpit.
01:09:00 : Overclocking and upgrading weapons.
01:10:40 : Duplicating discovered upgrades to specialize your ship
01:11:15 : Upgrade balancing. Upgrade mass and energy requirements.
01:12:00 : The game's factions and the map.
01:13:00 : Using the TLHUD marker to find appropriate enemies quickly.
01:14:00 : Persistent enemies with the freedom to move anywhere.
01:15:30 : Flying 101: How easy it is to fly in NeonXSZ.
01:17:45 : Challenge Arena chat
01:18:30 : Physx based loot and other loot tips.
01:20:00 : Simply click on enemies to target them.
01:20:35 : Enemy factions and their AI
01:23:00 : Collision damage - being a mad man is encouraged.
01:23:55 : Cost of upgrades and gaining money
01:25:00 : Challenge Arena difficulty balancing discussed.
01:26:40 : Taking over arenas
01:27:35 : Dog shit fighting. Core game design discussion.
01:29:00 : Choosing sides - Making the game a personal experience
01:30:30 : The hyperactive bumblebee - Ship choices for the player.
01:34:00 : Docking. Using the garage. Swapping upgrades.
01:36:00 : Buying and selling
01:37:10 : Fast shopping using a Data Transporter hull.
01:38:00 : Using the TLHUD marker to level up quickly.
01:39:00 : Heading into the Sphere and taking on the first Challenge Arena
01:46:45 : Discussing fun gadget combinations.
01:47:30 : Arena defeated. Converting it to a friendly faction.
01:49:30 : NeonXSZ coverage ends.
01:50:00 : Kickstarter spotlight for 'Jotun'.
If you enjoyed the video please take the time to share it and go support FedoraG4mer, GingerDragon and HayzeMH. Like myself they do all of this because they love gaming. @FedoraG4mer: https://www.youtube.com/user/FedoraG4mer @GingerDragonYT: http://www.youtube.com/user/GingerDragon87 @HayzeMH : https://www.youtube.com/user/HayzeMH Thanks for inviting me to the show guys. It was great fun and good luck with all your endeavours in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
