What changed
1 fix0 additions2 changes0 removals
changedThe first update since release in early access! This update implements some of the missing components, and a bit of a fix and balance. Details:
changedImplemented towers: Plasma, an upgrade for laser that slow in an area of effect. Pulse, an upgrade for laser that hit faster, harder, with longer slow duration. Corrosive, an upgrade to rust that deal more damage over time. Acid, an upgrade to rust that also shred enemy's armor for a short duration.
fixedReworked armor and pierce calculation (pierce was counted 5 times more than expected 0_0). Fixed visual rotation of rust and ultimate tower. Improved "click box" for rust tower. Lowered rust damage over time. Uppered sniper tower to give her a better line of sight on top of pillars. Added a shooting animation to sniper tower.
Neonverse Defenders changes
changedThe first update since release in early access! This update implements some of the missing components, and a bit of a fix and balance. Details:
changedImplemented towers: Plasma, an upgrade for laser that slow in an area of effect. Pulse, an upgrade for laser that hit faster, harder, with longer slow duration. Corrosive, an upgrade to rust that deal more damage over time. Acid, an upgrade to rust that also shred enemy's armor for a short duration.
fixedReworked armor and pierce calculation (pierce was counted 5 times more than expected 0_0). Fixed visual rotation of rust and ultimate tower. Improved "click box" for rust tower. Lowered rust damage over time. Uppered sniper tower to give her a better line of sight on top of pillars. Added a shooting animation to sniper tower.
The first update since release in early access! This update implements some of the missing components, and a bit of a fix and balance. Details:
Implemented towers: Plasma, an upgrade for laser that slow in an area of effect. Pulse, an upgrade for laser that hit faster, harder, with longer slow duration. Corrosive, an upgrade to rust that deal more damage over time. Acid, an upgrade to rust that also shred enemy's armor for a short duration.
Reworked armor and pierce calculation (pierce was counted 5 times more than expected 0_0). Fixed visual rotation of rust and ultimate tower. Improved "click box" for rust tower. Lowered rust damage over time. Uppered sniper tower to give her a better line of sight on top of pillars. Added a shooting animation to sniper tower.