Full notes
Full Neon Wings: Air Race update
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What changed
- Gameplay
- UI and audio
- Fixes
Neon Wings: Air Race changes
Completly changed the homing missile and the homing missile warning! From now there is no false alarm. When the missile warning comes up, the homing missile is locked on you, and you can only defend yourself with the shield. (The mine skill will be good for it too in the future). Also from now, you have more time to react to the incoming homing missiles.
Big, huge, full AI update difficulty round happened. The goal was to keep the player in the race much more
From now the hangar, and walking in the hangar are usable with a gamepad too (you can rotate, jump, etc)
The "walking in hangar" got a UI button left from the hangar button.
Shieldtime decreased. Now the shield upgrades are more important
Now the powerups have animation when a ship picks it up
The countdown sound pause when a tutorial window opens
From now tournaments have knockout races too
AI fix on the Tutorial level
The new soundtrack started UI element is bigger now
Minimap added to the Tutorial level
In the hangar all of the ships got MeshCollider, so now you cant walk through them.
Lightning changes in the hangar, to make the second level's ships more visible
In tournaments now you can see what is the next level's race type
Ships you not own are covered with a tarpaulin
In the menu there will be no focused button (for the gamepad) if you are using mouse control. Also if you are using a mouse or gamepad, the control method changes instantly
Several bugs fixed, when walking in the hangar
Some track trail fixes on level "Ruins"
Now the hangar updating the stat values on first use
Source
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