HomeGamesUpdatesPricingMethodology
Steam News16 December 20205y ago

A huge update for the Holidays

Completly changed the homing missile and the homing missile warning! From now there is no false alarm.

Full notes

Full Neon Wings: Air Race update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedCompletly changed the homing missile and the homing missile warning! From now there is no false alarm. When the missile warning comes up, the homing missile is locked on you, and you can only defend yourself with the shield. (The mine skill will be good for it too in the future). Also from now, you have more time to react to the incoming homing missiles.
changedThe "walking in hangar" got a UI button left from the hangar button.
changedShieldtime decreased. Now the shield upgrades are more important
changedThe countdown sound pause when a tutorial window opens
addedThe new soundtrack started UI element is bigger now
addedMinimap added to the Tutorial level

Neon Wings: Air Race changes

changedCompletly changed the homing missile and the homing missile warning! From now there is no false alarm. When the missile warning comes up, the homing missile is locked on you, and you can only defend yourself with the shield. (The mine skill will be good for it too in the future). Also from now, you have more time to react to the incoming homing missiles.
changedThe "walking in hangar" got a UI button left from the hangar button.
changedShieldtime decreased. Now the shield upgrades are more important
changedThe countdown sound pause when a tutorial window opens
addedThe new soundtrack started UI element is bigger now
  • Completly changed the homing missile and the homing missile warning! From now there is no false alarm. When the missile warning comes up, the homing missile is locked on you, and you can only defend yourself with the shield. (The mine skill will be good for it too in the future). Also from now, you have more time to react to the incoming homing missiles.

  • Big, huge, full AI update difficulty round happened. The goal was to keep the player in the race much more

  • From now the hangar, and walking in the hangar are usable with a gamepad too (you can rotate, jump, etc)

  • The "walking in hangar" got a UI button left from the hangar button.

  • Shieldtime decreased. Now the shield upgrades are more important

  • Now the powerups have animation when a ship picks it up

  • The countdown sound pause when a tutorial window opens

  • From now tournaments have knockout races too

  • AI fix on the Tutorial level

  • The new soundtrack started UI element is bigger now

  • Minimap added to the Tutorial level

  • In the hangar all of the ships got MeshCollider, so now you cant walk through them.

  • Lightning changes in the hangar, to make the second level's ships more visible

  • In tournaments now you can see what is the next level's race type

  • Ships you not own are covered with a tarpaulin

  • In the menu there will be no focused button (for the gamepad) if you are using mouse control. Also if you are using a mouse or gamepad, the control method changes instantly

  • Several bugs fixed, when walking in the hangar

  • Some track trail fixes on level "Ruins"

  • Now the hangar updating the stat values on first use

Source

Steam News / 16 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.