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Steam News27 April 20233y ago

April 2023 Update!

Slowly, tediously, finding tidbits of time I can squeeze in some work to finish this project! It will happen. Updated Steam Achievement list. Don't look for them yet, they aren't activable for now.

Full notes

Full Neon Tail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedUpdated Steam Achievement list. Don't look for them yet, they aren't activable for now. - Total new 23 Steam Achievements entries listed. - Many of them are quite convoluted so only like 15% of the code is done. - An Achievement for collecting all the Figurine (the easiest) is written. - Added an achievement locator system to load locators on conditions. - I had to remove soundtracks due to complications, but will be replaced in the near future. - Added new mission : Ruby reveal. Probably will need dialog improvements, as usual. - Fixed test setup left accidentally. Natixta and Ram won't show weapons anymore when they aren't supposed to. - Fixed Ram's Zombeanie mission broken due to wrong identification. - Now Drone Menu can be opened even when enemies are nearby. - Camera Transition is still bugged, but it's at least working. - Added a new Enemy type : The Sorad Elite. (Not visible in game yet, to be implemented in new mission soon) - Rewriting the ending of Neon Tail to fit the inexisting budget of the project. - Keep working hard! Will eventually finish this crazy project of mine!

Neon Tail changes

fixedUpdated Steam Achievement list. Don't look for them yet, they aren't activable for now. - Total new 23 Steam Achievements entries listed. - Many of them are quite convoluted so only like 15% of the code is done. - An Achievement for collecting all the Figurine (the easiest) is written. - Added an achievement locator system to load locators on conditions. - I had to remove soundtracks due to complications, but will be replaced in the near future. - Added new mission : Ruby reveal. Probably will need dialog improvements, as usual. - Fixed test setup left accidentally. Natixta and Ram won't show weapons anymore when they aren't supposed to. - Fixed Ram's Zombeanie mission broken due to wrong identification. - Now Drone Menu can be opened even when enemies are nearby. - Camera Transition is still bugged, but it's at least working. - Added a new Enemy type : The Sorad Elite. (Not visible in game yet, to be implemented in new mission soon) - Rewriting the ending of Neon Tail to fit the inexisting budget of the project. - Keep working hard! Will eventually finish this crazy project of mine!

Slowly, tediously, finding tidbits of time I can squeeze in some work to finish this project! It will happen.

  • Updated Steam Achievement list. Don't look for them yet, they aren't activable for now. - Total new 23 Steam Achievements entries listed. - Many of them are quite convoluted so only like 15% of the code is done. - An Achievement for collecting all the Figurine (the easiest) is written. - Added an achievement locator system to load locators on conditions. - I had to remove soundtracks due to complications, but will be replaced in the near future. - Added new mission : Ruby reveal. Probably will need dialog improvements, as usual. - Fixed test setup left accidentally. Natixta and Ram won't show weapons anymore when they aren't supposed to. - Fixed Ram's Zombeanie mission broken due to wrong identification. - Now Drone Menu can be opened even when enemies are nearby. - Camera Transition is still bugged, but it's at least working. - Added a new Enemy type : The Sorad Elite. (Not visible in game yet, to be implemented in new mission soon) - Rewriting the ending of Neon Tail to fit the inexisting budget of the project. - Keep working hard! Will eventually finish this crazy project of mine!

Source

Steam News / 27 April 2023

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