HomeGamesUpdatesPricingMethodology
Steam News20 December 20178y ago

More Neon to Seoul!

World Graphics: Improved lighting on buildings Added more neon to the buildings to give a better silhouette Improved reflections on the buildings Streetsigns (arrows) changed to be more readable Roadmarkings improved to

Full notes

Full Neon Seoul: Outrun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions20 changes3 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
  • UI and audio
changedWorld Graphics:Improved lighting on buildings
addedWorld Graphics:Added more neon to the buildings to give a better silhouette
changedWorld Graphics:Improved reflections on the buildings
changedWorld Graphics:Streetsigns (arrows) changed to be more readable
changedWorld Graphics:Roadmarkings improved to help the player read the roads
changedMoto Graphics:Improved look and shape of the bike

Neon Seoul: Outrun changes

changedImproved lighting on buildings
addedAdded more neon to the buildings to give a better silhouette
changedImproved reflections on the buildings
changedStreetsigns (arrows) changed to be more readable
changedRoadmarkings improved to help the player read the roads

World Graphics:

  • Improved lighting on buildings

  • Added more neon to the buildings to give a better silhouette

  • Improved reflections on the buildings

  • Streetsigns (arrows) changed to be more readable

  • Roadmarkings improved to help the player read the roads

Moto Graphics:

  • Improved look and shape of the bike

  • New “Sexy Red” Shader

  • Improved the bike model to give player more visibility

  • Added shield meter to the bike

  • Improved the reflections on the bike

Improved Calibration:

  • Fixed bugs and added a more intuitive way to calibrate your bike

  • Added Calibration room avatar (temp whitebox model)

  • Improved layout for finding the correct size

NEW Free Ride Mode:ːsteamhappyː

  • Added new mode for people who want to test the bike in a more relaxed setting

  • Includes artist and track names

  • Less Traffic on the Road

  • Open highways for getting to max speed

Score System:

  • Made system more dynamic as to encourage speed runs

  • Modifier increases by reaching speedlimit

  • Improved readability of bonus multipliers

  • Modifier decreases after x amount of time not being in speedlimit

  • Time for next combo action increased

  • Combo no longer fails when driving on the shoulders

  • Near Miss Message moved further to the outside

HUD:

  • Improved player facing issues

  • Speedmeter shows modifiers and speedlimits

  • Leaning UI removed

  • ‘system Ok’ status message removed

  • Energy UI Icon added

  • Combo UI(Improved Animations and readability
  • Energy/Shield improved - UI Icon added

  • Shield color matches current Energy (gradient from cyan to magenta)

  • Additional Energy meter on Bike

LOBBY UI

  • Toolbar of currently looked at ‘card’ is always visible.

  • BikeshopBike stats and names added
  • Gallery: Moved Description button to toolbar

  • VideoImproved UX for sound and Playlist

Source

Steam News / 20 December 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.