Full notes
Full Neon Aileron update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Store
We wanted to let everyone know that we are delaying the release of Neon Aileron to January 1st, 2020. Producing a game part-time can be very difficult and we don't want to rush this game to market. Neon Aileron was previously slated for a June 3rd, 2019 release, however the game is not where it needs to be to make it a meaningful experience. The remainder of 2019 will be used for the following:
Level Creation - 4 levels are currently complete and the game is slated to release with at least 8 levels.
Controller Support - Support for common controllers and remappable buttons are a top priority for release.
Gameplay Trailer Release - A full trailer is needed to showcase gameplay and additional level content to give players a feel for the game.
Continued Gameplay Testing - Additional playtesting is needed, not just to ensure the game is released without bugs, but to ensure the game is balanced and enjoyable.
Important Note: The below feature is being removed from the store page list and final game. Using "cash" in the game slowed the game down and didn't provide any additional enjoyment to the game. Instead of this, weapons and levels will be unlocked by completing other levels. This means fewer menus in between levels so you can stay in the action.
Upgrades/Unlocks - Use cash earned during missions to unlock additional abilities and levels.
Thank you to everyone who has added Neon Aileron to their wish list.
Source
Changelog.gg summarizes and formats this update. How we read updates.
