In this update2
Full notes
Full Neodori Forever update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Fixes
- UI and audio
Neodori Forever changes
Hi everyone! This build adds some quality of life features such as indicators for incoming policemen and rivals. We have also changed how rival races work: they'll feel like actual races now!
1.0.6 Patch notes
New
Added black smoke when the fuel tank is almost empty to indicate low health
Changed rival winning conditions: in order to win you now have now to overtake them at the end of the race
Rebalanced rival initial speed based on the player's speed
Added different rewards and spawn rates for rivals
Fixes
Fixed wrong input registering in menus
Improved particle effects
Disabled all particle effects after the game is over
Stopped drift sound during pause
Source
Changelog.gg summarizes and formats this update. How we read updates.
