Full notes
Full Nemesis - RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
✍️ Complete Rewrite of All Dialogues Every single line of text in the game has been rewritten by hand — dialogues, descriptions, inner thoughts... The pacing, consistency, and emotional impact have all been improved. Characters like Artrium, the goddess, or Benel have never felt more alive, more humorous… or more unsettling.
🌠 Post-Ending Content Added A brand new zone is now accessible after finishing the game. It sheds light on lingering mysteries, reveals behind-the-scenes truths, and offers a new perspective on the story. Think of it as a hidden epilogue — for the curious, on the edge of fiction and something more personal.
🇬🇧 Full English Retranslation The entire game has been retranslated from scratch to deliver better readability, more accurate tone, and full fidelity to the original atmosphere. Nemesis - RPG is now ready to reach far beyond French-speaking borders.
If you thought you had it all figured out… think again. And if you're just starting the adventure — you're picking the perfect time.
Thank you all for your feedback, support, and critiques. This patch is as much yours as it is mine.
— Aurélien (Ismylife), creator of Nemesis - RPG
Source
Changelog.gg summarizes and formats this update. How we read updates.
