Full notes
Full Nekurogahara: Psycho Ronins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Nekurogahara: Psycho Ronins changes
This is a major update that changes the game's visuals drastically (for the better :D)
level design logic was updated so areas always feel fresh and chaotic - foliage was updated to look more natural; it's fully destructible - added volumetric fog (this was a long time coming) - lighting was updated to help the day/night cycle be more noticeable; you will now find lamps during night time
There's settings to adjust the quality of the volumetric fog in case it's too demanding on older hardware
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main menu's optimizations tab's structure was updated to accomodate the added options. Now all environment related settings will be under the "Environment" tab
Enraged is now guaranteed after attacking with the slowest version of an attack, regardless of hitting a target (adding this cuz it helps the final attack in a chain feel even more powerful)
fixed a bug that could cause problems when loading world data after quitting under very specific conditions
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As always, truly appreciate yall playing and beating the game. Next update will be either about the combat camera (still not happy with it) or about tutorials.
Make sure to check out youtube videos of the game so you can quickly tell the before and after of this update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
