Full notes
Full Nekokami: Internship - The Prologue Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Planetary Architects, This is a major patch that polishes some of the rough edges of the original release. Our deepest gratitude to the support and feedback from all of you.
What changed
- Gameplay
- UI and audio
NEW: Kami arrival and Kami conversation screens have been revamped.
NEW: Many tips and hints will now show on the new Chatting system instead popping up as a formal dialog
NEW: QoL dialog options now available
Option for increased dialog speed and simplified instructions
Pause menu can now be activated during dialogs
Right click can now be used to continue conversations
Misc:
The Hexagon now appear slightly faster
Many button or input cooldowns have been reduced
Objectives will now count as complete even when they contain Undo'able Tiles
Clouds will no longer stay forever erroneously
Polished writing across the board
Various user interface changes in preparation for upcoming localizations
If you have finished everything in the Prologue already, please don't be disappointed with the lack of new content! Know that these improvements will be in the full game as well. We are actually working hard on the full game in parallel. Hope we can share you some sneak peeks soon!
Thank you for your attention.
Rocket-in-Bottle Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
