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Steam News5 February 20265mo ago

🤖🚨UPDATE 4 OUT NOW - ROBOTS ARE INVADING!🚨🤖

Dear Neighbors, We are finally ready to present to you the new PvE mode for Neighbors - Robot Invasion! A brand-new wave-survival PvE mode is officially arriving in Neighbors! Defend your home. Earn cash.

In this update6

Full notes

Full Neighbors: Suburban Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes10 additions3 changes4 removals
  • Gameplay
  • Fixes
  • Server
  • UI and audio
  • Balance
addedWe are finally ready to present to you the new PvE mode for Neighbors - Robot Invasion! A brand-new wave-survival PvE mode is officially arriving in Neighbors ! Defend your home. Earn cash. Fortify the block. Survive the nights!
addedWe have incorporated as much as possible from the core game, then added a ton of things to really support the horde like game mode; and then we sprinkled in a ton of different murderous, rampaging, robots/personoids that just want to put you back to sleep. The core game loop in the game mode will look like this:
addedWe also included more ways to customize the game mode by adding options to tailor the game as you want!
fixedQuality of Life and Bug FixesA lot of bugs and smaller annoyances has now been fixed, giving a more coherent and smooth experience! check out the full patch notes below!
addedFeaturesNew game mode: Robot Invasion
addedFeaturesGramps now has his cane as secondary weapon

Neighbors: Suburban Warfare changes

addedWe are finally ready to present to you the new PvE mode for Neighbors - Robot Invasion! A brand-new wave-survival PvE mode is officially arriving in Neighbors ! Defend your home. Earn cash. Fortify the block. Survive the nights!
addedWe have incorporated as much as possible from the core game, then added a ton of things to really support the horde like game mode; and then we sprinkled in a ton of different murderous, rampaging, robots/personoids that just want to put you back to sleep. The core game loop in the game mode will look like this:
addedWe also included more ways to customize the game mode by adding options to tailor the game as you want!
fixedA lot of bugs and smaller annoyances has now been fixed, giving a more coherent and smooth experience! check out the full patch notes below!
addedNew game mode: Robot Invasion

Dear Neighbors,

We are finally ready to present to you the new PvE mode for Neighbors - Robot Invasion! A brand-new wave-survival PvE mode is officially arriving in Neighbors! Defend your home. Earn cash. Fortify the block. Survive the nights!

A little run down on what you can expect from the game mode:

Watch the Launch Trailer:[dynamiclink href="https://youtu.be/xAnQdMl4S6M"]

And yes — if the robots look familiar, that’s because they are. The Personoids from First Class Trouble have finally wiped out the rich folks aboard the Alithea… and now they’re marching straight into your front lawn for Round Two.

We have incorporated as much as possible from the core game, then added a ton of things to really support the horde like game mode; and then we sprinkled in a ton of different murderous, rampaging, robots/personoids that just want to put you back to sleep. The core game loop in the game mode will look like this:

We also included more ways to customize the game mode by adding options to tailor the game as you want!

Quality of Life and Bug Fixes

A lot of bugs and smaller annoyances has now been fixed, giving a more coherent and smooth experience! check out the full patch notes below!

Full Patch Notes

Features

  • New game mode: Robot Invasion

  • Gramps now has his cane as secondary weapon

  • Quick-Join Feature (experimental) You can now quick-join games on the server list without needing to browse games. This feature is experimental and is being prepared for F2P.

Tweaks

  • Throwing an object can now be cancelled using the other mouse button

  • P.A can now rotate his cannon before deploying it

  • Added additional feedback when ability is on cooldown

  • Reduced springboard launch velocity of non-characters things

  • Removed the ability to jump over front fence from nearby objects, in multiple locations in Harmony Lane and Serenity Summit

  • Critical hit sounds now also plays for victims

  • Play again voting will now end prematurely if a majority vote is found

  • The shove ability now has a 6 second cooldown but the knockback has been greatly increased

Bug fixes

  • Fixed an issue where damage numbers would not show up when taking damage from the environment

  • Fixed equipment list size when using characters with a secondary starting item

  • Fixed removal of ping markers

  • Fixed Cookie sabotage tool ignoring parry

  • Fixed sprint widget not updating correctly

  • Fixed Louie's tripwire cooldown affecting other deployables

  • Fixed ladder duplication

  • Props no longer collide with other props to prevent weird physics interaction leading to props flying away

  • Play again resets correctly if the only voting player leaves

  • Fixed scrolling in match configuration

  • Fixed audio cues for structures being under attack

  • Removed some physicalized flowers from Goodwill Manor

  • Removed trapped screen effect when using Big Bertha

Ready to defend your beloved home?

The Personoids are already marching down Harmony Lane. Your fences won’t hold forever. Your team mates are counting on YOU!

Grab your gear, lock your doors, and prepare for the invasion.

This is your neighborhood. Let’s keep it that way.

Stay safe Neighbors, Invisible Walls

Source

Steam News / 5 February 2026

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