Full notes
Full Nefasto's Misadventure: Meeting Noeroze update
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What changed
- Gameplay
Nefasto's Misadventure: Meeting Noeroze changes
Nothing fancy to showcase for this week. Just one of the flourishes that will be present in the v1.50 that we didn't manage to put in the original release of Nefasto's Misadventure : Meeting Noeroze.
The Central Unit and some other location were missing some random NPCs to make the System feel more lived in. They represent instructions sent to the processor from other components. They are passersby and don't carry any insightful dialogue. Though a special NPC can spawn and maybe with something to say.
The other flourishes are minor animations tweaking and added dialogues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
