Full notes
Full Need to Know update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again! After a brief break over Christmas, we’re right back to improvements and fixes on Need to Know! Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.26.0, see below:
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Need to Know changes
Added indicator to suspects on map to show which suspects are requested before opening them
Changed mission summary end screen so that money and compliance are now automatically collected, to save player from needing to click multiple times, and to prevent accidental non-collection of money or compliance
Changed display of new day overlay screen
Fixed issue where dating app superlikes could show up in home missions even when player declined to request them
Fixed issue where Denys’ message at end of the day would sometimes be incorrect - positive without any data sold, or negative with data sold
Fixed display issue with tooltip & text colour for home mission relationships on Daily Summary screen
Fixed issue in The Bazaar where Daily Summary would display messages from previous day
Fixed evidence issue in BorrowedSugar
General bug fixes and typo fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
