Full notes
Full NEED: No End update
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What changed
- UI and audio
- Gameplay
- Balance
- Performance
NEED: No End changes
Steam post image Reading the realm just got easier.
This update brings two new visibility tools designed to support information that was always present in the game but required navigation to find. Now you have it at a press of a button.
Realm Sustainability Info Panel
A new panel accessible from the bottom left of the screen gives a broader view of realm sustainability. It tracks seven parameters in real time:
Decay Mitigation - protection against decay across all structures, managed at Silo and KeepHut.
Active Stations - how many structures are actively producing
Engineering - upgrades and repairs across all structures
Resource Demand - active resource production versus demand
Bread Demand - bread production against population consumption
Defense - realm protection against smuggler attacks
Weather Protection - Bell tribute streak and weather protection across affected structures
Each parameter has a tooltip explaining what it tracks and what it means. Together they give a clear picture of where the realm stands against the win conditions at any moment. Any action and decision you take in the game count towards the realm's sustainability. It is easier now to balance, track progression and win the run.
Integrity and Decay Rate Panel
Each core station now displays its current Integrity and Decay Rate directly in the station panel. No need to navigate to the KeepHut or cross-reference worker assignments to check station health. The values update in real time as the realm changes.Steam post image Also in this update
Minor fixes and overall stability improvements.
The realm has always been telling you what it needs. Now it is a little easier to hear it.
May your realms stay thriving and your mind stay sharp.
Source
Changelog.gg summarizes and formats this update. How we read updates.
