Full notes
Full Nectar Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Patch Notes
Invincibility time increased to 3 seconds from 1.75 upon respawn.
All birds & butterflies have been rebalanced to fire faster but each bullet deals less damage, overall damage output is the same.
Dying now results in losing 1 upgrade level rather than reverting back to 1.
Diagonal movement speed is now normalized.
Enemies now despawn sooner upon exiting the screen.
Fire Demons & Bats have had their projectile hitboxes rescaled.
Crystal's level 2 firing angle reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
