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Steam News18 February 20215y ago

Patch v1.0.3: Bug Fixes and Tuning

UI Fixes - Fixed background color bug on loading screen Balance Changes - Reverted speed boost buff on zap tiles because it was speedier than I intended - Made Brain Freeze game mode slightlyyy harder Bug Fixes - Fixed

Full notes

Full Nectar of the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Balance
  • Fixes
fixedUI Fixes - Fixed background color bug on loading screen
changedBalance Changes - Reverted speed boost buff on zap tiles because it was speedier than I intended - Made Brain Freeze game mode slightlyyy harder
fixedBug Fixes - Fixed a bug where when Dung Beetle was pushed to just in front of enemy base it would "launch poos to nowhere"

Nectar of the Gods changes

fixedUI Fixes - Fixed background color bug on loading screen
changedBalance Changes - Reverted speed boost buff on zap tiles because it was speedier than I intended - Made Brain Freeze game mode slightlyyy harder
fixedBug Fixes - Fixed a bug where when Dung Beetle was pushed to just in front of enemy base it would "launch poos to nowhere"

UI Fixes - Fixed background color bug on loading screen

Balance Changes - Reverted speed boost buff on zap tiles because it was speedier than I intended - Made Brain Freeze game mode slightlyyy harder

Bug Fixes - Fixed a bug where when Dung Beetle was pushed to just in front of enemy base it would "launch poos to nowhere"

Special thanks to Discord members for sharing their bugs (good and bad)! See ya'll next patch.

Stay Thirsty - Ben

Source

Steam News / 18 February 2021

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