In this update5
Full notes
Full Necrowhisper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
- Balance
- Performance
Necrowhisper changes
Features
Added pulsing visual effects for equipment in the UI to guide player regarding contributing equipments.
Added new custom cursors for dragging items and undraggable.
Bug Fixes
Fixed incorrect appearance on paper seals.
Fixed video camera remaining active when the holder is in possessed (maze) state.
Fixed lighting and shadow effects for flashlights.
Improvements
Improved object placement support on Map 2.
Improved orb guide movement in maze.
Improved text localization for boards.
Improved lobby display with online player counts and clearer messages for empty sessions.
Improved voice recognition reliability with automatic retries.
Improved Ouija board question handling for better accuracy and responses.
Improved audio settings by separating game sounds and voice chat volumes.
Improve performance while inside maze.
Changes
Changed rewards for completing purchase missions based on item prices and bonuses.
Changed experience point rewards from evidence collection and final decisions for better balance.
Changed player level progression for fairer gameplay.
Removals
Removed option to hide full servers from lobby filters.
Source
Changelog.gg summarizes and formats this update. How we read updates.
