Full notes
Full Necromunda: Underhive Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Necromunda: Underhive Wars changes
Greetings, Gangers,
Before diving underneath the Hive cities in Necromunda: Underhive Wars on September 8, learn everything there is to know about creating a gang and fighting in the Underhive in today’s new Gameplay Overview Trailer. https://www.youtube.com/watch?v=dldE5stSQ8o
A million ways to build, lead and customize your gang
Deep below the hive cities of Necromunda, pick, lead, customise and grow your gang in the twisted tunnels of the dystopian Underhive. Each fighter is a unique character, with a combination of traits, perks, one of five Careers, House, injuries, gear, skills, vices, virtues, and talents. Each part of this can make a fighter unique, and your combination will never be the same as another.
Fighting in the Underhive: freedom, verticality and tactical depth.
Combine fighters of different careers in interesting ways to best your enemies - bring your heavies to higher ground with Necromunda’s signature verticality and freedom of movement, then sabotage the ziplines so your enemies can’t follow. Control enemy movement with overlapping overwatch zones, then hit them where it hurts with brawling melee fighters.
Bring it all to bear in three unique game modes - story campaign, Operations, and multi/single-player skirmish.
Necromunda: Underhive Wars releases September 8 on PC. Pre-order now and get 20% off.
Source
Changelog.gg summarizes and formats this update. How we read updates.
