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Steam News22 June 20242y ago

Developer Diaries: Entry 04

WE GREET YOU! Hello fellow Necromantics! We are hard at work on our next major feature - Romance - and it's coming out very soon.

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What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedSO WHAT'S THIS ROMANCE FEATURE?Romance is a combination of narrative character development, item collection and turn in, and combat boosts in Single Player gameplay. If you like to get to know the characters and their backstories, this is the beginning of that. If you want more power when you’re in a fight, this helps there too.
addedSO WHAT'S THIS ROMANCE FEATURE?Through our new Romance feature, you can interact with the main cast of characters of Valorborn via a dialogue system. Here you will learn about various students, how they feel about you (as the character talking to them), and opinions of other characters from their perspective. The sharp eyed player will also take note of empty meter under your portrait.
addedMORE THAN JUST DIALOGUE, INVESTING IN RELATIONSHIPS ADDS TO COMBAT!Now, when you're in combat, you’ll discover a new object... a crate. When you break a crate open, collectible items spill out of it.
changedMORE THAN JUST DIALOGUE, INVESTING IN RELATIONSHIPS ADDS TO COMBAT!Those collectibles are gifts that can be given to particular students back in Valorborn’s courtyard. Give a character a gift they appreciate, and the relationship meter associated with their portrait will start to fill. Keep it up, and the romance meter will fill to the point where a threshold is passed, and you’ll notice that how they speak to you changes. While some may mature into full blown romance, others may be more on the platonic end of friendship.
addedMORE THAN JUST DIALOGUE, INVESTING IN RELATIONSHIPS ADDS TO COMBAT!When you cross a certain relationship threshold with a character, they will also appear in combat to join you for a short time, bringing with them their primary weapons and possibly abilities too. Keep improving that relationship, and they will stay for longer when they appear, and be progressively more powerful with each upgrade. As with students in real life, some enjoy your company, while others... let's just say may take more work to get acquainted with. All of this is for the new student to discover and find their place at Valorborn.
addedAS ALWAYS WE THANK YOU!From all of the Necromantic devs, we hope you like the first intro to this new long asked for feature, and hope you continue to enjoy your time playing Necromantic!

WE GREET YOU!

Hello fellow Necromantics! We are hard at work on our next major feature - Romance - and it's coming out very soon. So soon in fact, that the first iteration of the Romance feature will be in the game by the end of June.

SO WHAT'S THIS ROMANCE FEATURE?

Romance is a combination of narrative character development, item collection and turn in, and combat boosts in Single Player gameplay. If you like to get to know the characters and their backstories, this is the beginning of that. If you want more power when you’re in a fight, this helps there too.

Through our new Romance feature, you can interact with the main cast of characters of Valorborn via a dialogue system. Here you will learn about various students, how they feel about you (as the character talking to them), and opinions of other characters from their perspective. The sharp eyed player will also take note of empty meter under your portrait.

MORE THAN JUST DIALOGUE, INVESTING IN RELATIONSHIPS ADDS TO COMBAT!

Now, when you're in combat, you’ll discover a new object... a crate. When you break a crate open, collectible items spill out of it.

Those collectibles are gifts that can be given to particular students back in Valorborn’s courtyard. Give a character a gift they appreciate, and the relationship meter associated with their portrait will start to fill. Keep it up, and the romance meter will fill to the point where a threshold is passed, and you’ll notice that how they speak to you changes. While some may mature into full blown romance, others may be more on the platonic end of friendship.

When you cross a certain relationship threshold with a character, they will also appear in combat to join you for a short time, bringing with them their primary weapons and possibly abilities too. Keep improving that relationship, and they will stay for longer when they appear, and be progressively more powerful with each upgrade. As with students in real life, some enjoy your company, while others... let's just say may take more work to get acquainted with. All of this is for the new student to discover and find their place at Valorborn.

WHAT'S NEXT?

Keep in mind, this is the first edition of this feature, and there’s lots more we want to do with it, but we feel it’s important to get it in front of our players. We hope you enjoy the beginning of our newest feature!

AS ALWAYS WE THANK YOU!

From all of the Necromantic devs, we hope you like the first intro to this new long asked for feature, and hope you continue to enjoy your time playing Necromantic!

Please fill out the Player Survey if you have a spare moment.

Source

Steam News / 22 June 2024

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