Full notes
Full Necromantic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Necromantic changes
For Release Candidate 0.1.21
Today’s patch has some quick updates and fixes, as well as a bit of play balancing. Keep those comments and discussions popping, as we’re fixing as fast as we can.
Some updates to animations as they may be some visual artifacts on some creatures
Mini Boss / Elite Health tuning
Some visual effects had been behaving badly, so we’ve sent them to detention to curb that behaviour.
Pause menu updates
On behalf of all the devs, we hope you’ve been enjoying your Necro-sperience so far! Here’s to many more QoL and updates to make your gameplay sessions all that much better. Thank you!
Please fill out the Player Survey if you have a spare moment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
