Full notes
Full Necromantic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Fixes
For Release Candidate 0.1.18
Collision fix updates in all maps
Leveling speed adjusted
Blight rebalanced as per damage fix
Siren’s Wail radius and damage adjustments
Damage upgrade with Blight ability is fixed
Mob arrow frozen effect fixed
Resurrection won't spawn if you stand near obstacle fixed
Spiders can't follow Lich when in crowd fixed
Clients can't see health of minibosses sometimes fixed
Health bar is clipping through the ground updated
Players can no longer step on a chest to avoid enemies
Dead creatures absorb extra projectiles removed
Collectible pick up
Have to reenter collectable radius to pick it up sometimes updated
No messages on Co-op after both players died fixed
A hearty thank you from the dev team for all the great comments and excellent recommendations. Keep them coming please! We’re acting on implementing as many of the great suggestions fast as possibly, to bring you the Necromantic we all want.
Please fill out the Player Survey if you have a spare moment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
