In this update6
Full notes
Full Necromage update
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What changed
- Gameplay
- Balance
Necromage changes
Our first closed gameplay test is now completed. Thank you to everyone who was able to participate; the game improved a lot thanks to your feedback. For those who were not able to participate, the second closed playtest is coming soon.
We are happy to announce that the first minion faction is now completed. The Skeleton faction is composed of:
Skeleton Warrior
Skeleton Archer
Skeleton Mage
Skeleton Lord
All Skeletons have passive skills. The Skeleton Mage and the Skeleton Lord also have active skills.
Skeleton Warrior
Tier: Common
A passive minion designed to stay on the front line. It is resistant and expendable.
Passive Skill
Resurrection: when the Skeleton Warrior dies, it resurrects after a short period of time. Available at tier 1.
Skeleton Archer
Tier: Common
High DPS minion designed to inflict damage. It is key for dealing sustained DPS.
Passive Skill
Archer Mark: arrows mark enemies, reducing armor. At 3 marks, the next hit consumes them to deal massive damage.
Steam post image
Skeleton Mage
Tier: Elite
Support minion that can also inflict high DPS in combination with the Archer and the Lord.
Passive Skill
Slow: slows nearby enemies for a short period of time.
Active Skill
Bone Storm: inflicts area damage over time. If the enemy has an Archer Mark, it deals instant damage, consuming the marks and dealing extra damage for each consumed mark.
Skeleton Lord
Tier: Leader
Army-managed minion that becomes stronger with a larger army.
Passive Skill
Unholy Command: the Lord becomes stronger for each Skeleton in the army and also increases the strength of the army.
Active Skill
Grasp of Bones: area attack that inflicts instant damage and applies an Archer Mark to each enemy hit.
/pepe
Source
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