In this update3
Full notes
Full Necrofugitive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Necrofugitive changes
Hear, ye! Hear, ye! A News Post Doth Come!
Necrofugitive Demo BugFixes
Over the last few weeks, we have become aware of bugs that exist within the Necrofugitive demo and routinely push hotfixes and updates to resolve them. One of our persistent bugs that seems to happen between these updates is a misalignment of hitboxes due to some niche quirks between the engine and our tools during export. Simply put, we are constantly tuned in for your bug reports (there's a SUBMIT REPORT button in game) so that we can fix these problems as they arise.
Below is an itemized list of all of the changes in this latest build:
Added missing knight transform animation.
Knight overhead attack now inflicts KNOCKDOWN instead of KNOCKBACK.
Restored missing hitboxes in footman shield guard animations.
Fixed blink ability not granting invincibility during use.
Card Roulette Action
Our special promotional keys for DEAD MAN'S HAND: Card Roulette Action will be going out this week! Our team will be distributing them via email to users who have backed the game at $25 or more. A second key will also be delivered to our VIP backers from the pre-campaign.
The official distribution for the DMH keys begins this Thursday, August 14th.
To celebrate the success of our campaign and all the new players, we are hosting the very first Community Game Night that very same day! We are also adding an exclusive Emblem of Skoroz Trigger Flair to DEAD MAN'S HAND, which is only available during the day of the key distribution. To unlock it, sign into the game at any on time on August 14th.
We hope to see you there!
That's all for this update! If you have any questions about the game or the campaign, please be sure to leave them in the comments! We'll be checking back in with another update in the coming days. Thank you all once again for your continued support.
Source
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