Full notes
Full Necrodungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
You no longer have to TALK TO THE PRIEST after you’ve read the dialogue once. If you die you can simply walk through the door to get back into the dungeon.
A “Restart Dungeon” button has been added to the menu, so you can restart a dungeon at any time.
The Baron (werewolf boss) now loses collision when he enters invulnerable state, allowing you to shoot mobs through him.
The slow effect of the Divine Light skill has been fixed: if you hit an enemy that’s already slowed, the timer now resets. The tutorial now notes that you can rebind power keys in the options menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
