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Steam News7 August 202510mo ago

Update Notes - August 7

You no longer have to TALK TO THE PRIEST after you’ve read the dialogue once. If you die you can simply walk through the door to get back into the dungeon.

Full notes

Full Necrodungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change1 removal
  • Gameplay
  • UI and audio
removedYou no longer have to TALK TO THE PRIEST after you’ve read the dialogue once. If you die you can simply walk through the door to get back into the dungeon.
addedA “Restart Dungeon” button has been added to the menu, so you can restart a dungeon at any time.
changedThe Baron (werewolf boss) now loses collision when he enters invulnerable state, allowing you to shoot mobs through him.
fixedThe slow effect of the Divine Light skill has been fixed: if you hit an enemy that’s already slowed, the timer now resets. The tutorial now notes that you can rebind power keys in the options menu.

You no longer have to TALK TO THE PRIEST after you’ve read the dialogue once. If you die you can simply walk through the door to get back into the dungeon.

A “Restart Dungeon” button has been added to the menu, so you can restart a dungeon at any time.

The Baron (werewolf boss) now loses collision when he enters invulnerable state, allowing you to shoot mobs through him.

The slow effect of the Divine Light skill has been fixed: if you hit an enemy that’s already slowed, the timer now resets. The tutorial now notes that you can rebind power keys in the options menu.

Source

Steam News / 7 August 2025

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