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Steam News30 May 20263mo ago

Patch Notes - 0.6.2.3:260530-2055

Hello Spacers, We hope you've been enjoying the campaign over the last day and a half. There were a few issues that were brought to our attention once the update hit the wider playerbase.

Full notes

Full NEBULOUS: Fleet Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Spacers,

What changed

13 fixes0 additions0 changes0 removals
  • Performance
  • Fixes
  • Server
  • Gameplay
fixedFixed several memory leaks.
fixedFixed Lamplight minor asteroids having no colliders.
fixedFixed tutorial 3-1 not advancing past the launch of the skiff.
fixedFixed disconnected players not timing out and clogging up dedicated server lobby slots.
fixedFixed a disconnect when another disconnected player's ships were transferred to you.
fixedFixed being unable to save a campaign in the campaign editor if any of the ship templates had no mod array recorded.

NEBULOUS: Fleet Command changes

fixedFixed several memory leaks.
fixedFixed Lamplight minor asteroids having no colliders.
fixedFixed tutorial 3-1 not advancing past the launch of the skiff.
fixedFixed disconnected players not timing out and clogging up dedicated server lobby slots.
fixedFixed a disconnect when another disconnected player's ships were transferred to you.

We hope you've been enjoying the campaign over the last day and a half. There were a few issues that were brought to our attention once the update hit the wider playerbase. This is a quick bugfix patch to resolve some of the most critical ones, as well as a few other very minor things.

Bug Fixes:

  • Fixed several memory leaks.

  • Fixed Lamplight minor asteroids having no colliders.

  • Fixed tutorial 3-1 not advancing past the launch of the skiff.

  • Fixed disconnected players not timing out and clogging up dedicated server lobby slots.

  • Fixed a disconnect when another disconnected player's ships were transferred to you.

  • Fixed being unable to save a campaign in the campaign editor if any of the ship templates had no mod array recorded.

  • Fixed NullReferenceException when loading a save file which had skiffs with an active search wreck order.

  • Fixed mod download prompt not appearing in skirmish lobbies.

  • Fixed fleet and ship/craft/missile template files having their required mods array cleared. Some fleets that use mods may need to be re-saved in the fleet editor so mods are reported correctly in multiplayer.

  • Fixed skirmish scenario point scores accumulating at half the rate they should (every 20 seconds instead of every 10).

  • Fixed graphical error on the SDM-1 schematic.

  • Fixed a dialog line being incorrectly split in Glimmering Reach.

  • Fixed issuing a ROL or HDG order to an immobilized ship changing the movement icon even though the ship was still immobile.

See you in the battlespace,

  • The NEBULOUS Team

Source

Steam News / 30 May 2026

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