In this update2
Full notes
Full Nebulis Entity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Nebulis Entity changes
New/Changed
Item pickup logic slightly reworked to be more intuitive
- Balance passdecay scales harder with more players, fewer asteroids/debris, reduced fire suppressor/wrench prices
3 new signals added to discover!
Added safety-limit popup and weapon bay full message
Added connection-lost and Steam-unavailable messaging on the main menu/client
Fixes
Targeting/chair system fixes and updates
Fixed HUD issues when dying while using machines
Fixed the incinerator allowing you to incinerate nothing, and prevented incineration of certain important items
Fixed heat metadata not properly refreshing name
Fixed ammo fabricator collision box and removed a redundant oxygen tank
Fixed reflection probe update timing/lighting edge cases
Source
Changelog.gg summarizes and formats this update. How we read updates.
