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- NebuLeet
Devlog: roadmap status update 4
This is a status update for the public roadmap. (I may get tired from this mantra eventually) This devlog was a tough one. For starters, I had to decide whether to go with IIII or a proper IV. You know it takes time to…
Store10 changes2 numericWorkshop - NebuLeet
Devlog: roadmap status update 3
This is a status update for the public roadmap. Please keep in mind that I haven't updated the demo. These devlogs are a way to fill the gap between the demo and the game that is about to be released in a month or two.…
Store10 changesGameplayBalance - NebuLeet
Devlog: roadmap status update 2
This is a status update for the public roadmap. Content: added new weapon with unique mechanics "guided", more weapons with this mechanic will come. New campaign missions and interactions. Factions: added a Faction star…
Announcement5 changesGameplayBalance - NebuLeet
Devlog: roadmap status update
This is a status update for the public roadmap. Content: added more weapons and other equipment parts in the tech level of 18-22. The max planned tech level might decrease to 25 given the amount of items we have for the…
Store7 changesGameplay - NebuLeet
Release roadmap announcement
Since the demo is out, some of the players might wonder, how different the final game would be. What will be added and what's out of scope of this game is a valid question to ask. Here is my attempt at clarifying some t…
Patch notes4 changesGameplayServer





