HomeGamesUpdatesPricingMethodology
Steam News10 January 20215y ago

Nebulatic Update #3: CVD Friendly Sprites & Contrast/Flashing Options

This is a very minor update but will impact you most if: You and/or your friends have some form of color vision deficiency.

In this update1

Full notes

Full Nebula Within update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
removedThis is a very minor update but will impact you most if:You and/or your friends have some form of color vision deficiency. The sprites which differentiate you from your friends when playing local co-op (or via Steam's Remote Play) are no longer just differentiated by color. Each player has a unique sprite, which should make identification easier for folks with some kind of CVD. Hope this helps those of you who like to play with friends!
addedThis is a very minor update but will impact you most if:You are sensitive to contrast and/or flashes. There are now options in the Calibrate menu to freely adjust the in-game contrast and presence of "hit flashes" (color changes that occur when an object is hit) to your liking. This should make the game easier to play for those of you who either want or need the game's contrast to be reduced/increased and flashing to be enabled/disabled.

Nebula Within changes

removedYou and/or your friends have some form of color vision deficiency. The sprites which differentiate you from your friends when playing local co-op (or via Steam's Remote Play) are no longer just differentiated by color. Each player has a unique sprite, which should make identification easier for folks with some kind of CVD. Hope this helps those of you who like to play with friends!
addedYou are sensitive to contrast and/or flashes. There are now options in the Calibrate menu to freely adjust the in-game contrast and presence of "hit flashes" (color changes that occur when an object is hit) to your liking. This should make the game easier to play for those of you who either want or need the game's contrast to be reduced/increased and flashing to be enabled/disabled.

This is a very minor update but will impact you most if:

  • You and/or your friends have some form of color vision deficiency.

    The sprites which differentiate you from your friends when playing local co-op (or via Steam's Remote Play) are no longer just differentiated by color. Each player has a unique sprite, which should make identification easier for folks with some kind of CVD. Hope this helps those of you who like to play with friends!

  • You are sensitive to contrast and/or flashes.

    There are now options in the Calibrate menu to freely adjust the in-game contrast and presence of "hit flashes" (color changes that occur when an object is hit) to your liking. This should make the game easier to play for those of you who either want or need the game's contrast to be reduced/increased and flashing to be enabled/disabled.

Always trying my best to make the experience comfortable for everyone, so if you want to see any accessibility changes, don't hesitate to ask! Everyone deserves to enjoy the same things. <3

Remember to shower and care for yourself, -Nick

Source

Steam News / 10 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.