Full notes
Full Nebula Flow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Workshop
Nebula Flow changes
After almost a year spent in Early Access, Nebula Flow's roadmap is finally complete! The game soundtrack will be available soon. Thank you so much for your support over the past months. Your feedback has helped us mould Nebula Flow into a game we are proud of.
Changelog:
Added support for new languages (Spanish, German, Portuguese and Italian).
Soundtrack has been finalized and mastered.
Added a countdown screen when resuming a level from pause, providing a short time to get ready before gameplay continues.
Map creators can now choose their own preview image when uploading a new level (or editing an existing one) to the Workshop.
Added additional checks to ensure integrity and authenticity of downloaded workshop levels.
Custom levels that don't have a background will now, by default, use the background of the first level when played.
Added gameplay input bindings to the level editor settings screen. All editor inputs are now rebindable.
Fixed various UI/UX issues in both the game and the level editor.
Source
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