Full notes
Full Nearly Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
This patch is related to bugs related to save/load and memory leaks that occur when playing games.
Previously, when an chunk was loaded, the chunk remained. So as more and more chunk were loaded, the memory load became more severe and the CPU also caused the load.
So, we compressed this part in real time, saved it, and changed it to reload.
And I also worked on Save/Load. Now, we have fixed the "bugs where the walls and floors are properly brought in, but the furniture disappears."
This bug is fatal, so I took care of it first, and while fixing the rest of the bugs, I will work on improving the initial playing guide and UI.
Source
Changelog.gg summarizes and formats this update. How we read updates.
