Full notes
Full NearEscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedAdd ability to reset consumables 3.1 Not Dropped 3.2 When using all abilities set to 10 3.2 Becomes confused when using
NearEscape changes
addedAdd ability to reset consumables 3.1 Not Dropped 3.2 When using all abilities set to 10 3.2 Becomes confused when using
Weapons and costumes can be modified 2.1 Production is not possible
Add ability to reset consumables 3.1 Not Dropped 3.2 When using all abilities set to 10 3.2 Becomes confused when using
Rechargeable battery, medicine, ability to reset
Source
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