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Steam News20 December 20241y ago

Early Access Version 0.2.10-38 Notes

Hello Pioneers! The new update is finally here! In this update, we’ve tweaked some existing features and introduced a few new ones. Building System Buildings are now unlockable!

In this update6

Full notes

Full Native Isekai Defense update

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Repeated intro

Hello Pioneers!

What changed

0 fixes9 additions0 changes1 removal
  • Gameplay
  • Maps
addedThe new update is finally here! In this update, we’ve tweaked some existing features and introduced a few new ones.
addedBuilding SystemBuildings are now unlockable! Unlike before, where all buildings were available from the start, players now need to complete stages to unlock new buildings.
addedBuilding SystemAdded a new building: Artillery.
addedPoints of Interest (POIs)We’ve added POIs to the stages! Each POI will feature large crystals to mine or treasure chests that reward players with new catalysts. Explore the stage to find these unique spots, but stay alert—powerful monsters guard every POI!
removedCrystalsCrystals now come in multiple sizes: small, medium, large, and super! Also, crystals can no longer be mined if monsters are nearby. You’ll need to defeat the monsters first before mining.
addedEnemiesAdded elite monsters to every stage.

Native Isekai Defense changes

addedThe new update is finally here! In this update, we’ve tweaked some existing features and introduced a few new ones.
addedBuildings are now unlockable! Unlike before, where all buildings were available from the start, players now need to complete stages to unlock new buildings.
addedAdded a new building: Artillery.
addedWe’ve added POIs to the stages! Each POI will feature large crystals to mine or treasure chests that reward players with new catalysts. Explore the stage to find these unique spots, but stay alert—powerful monsters guard every POI!
removedCrystals now come in multiple sizes: small, medium, large, and super! Also, crystals can no longer be mined if monsters are nearby. You’ll need to defeat the monsters first before mining.

The new update is finally here! In this update, we’ve tweaked some existing features and introduced a few new ones.

Building System

  • Buildings are now unlockable! Unlike before, where all buildings were available from the start, players now need to complete stages to unlock new buildings.

  • Only Barricades and Foundations are available at the start of the game.

  • Added a new building: Artillery.

Points of Interest (POIs)

We’ve added POIs to the stages! Each POI will feature large crystals to mine or treasure chests that reward players with new catalysts. Explore the stage to find these unique spots, but stay alert—powerful monsters guard every POI!

Crystals

Crystals now come in multiple sizes: small, medium, large, and super! Also, crystals can no longer be mined if monsters are nearby. You’ll need to defeat the monsters first before mining.

Enemies

Added elite monsters to every stage.

Introduced roaming monsters that wander around the map.

Stage Clear Progress Reset

We’ve made some changes to stage selection. Now, all stages except Dragon Valley will be locked. Players must clear each stage in sequence to unlock new ones. As a result, all player stage progress has been reset.

Level and Experience System

We’ve introduced a new level and experience system! Players now gain experience by defeating enemies. When the experience bar is full, the player levels up. Leveling up allows you to choose a new catalyst. This replaces the old system where catalysts were gained automatically at the end of each wave. Now, it’s all about defeating enemies and becoming the strongest! Additionally, experience points are shared among all team or squad members, so everyone benefits equally.

Enjoy the update and have fun exploring the new features!

Source

Steam News / 20 December 2024

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