What changed
1 fix0 additions0 changes0 removals
fixedQuite a few minor bug fixes for this round: - Fixed untranslated Russian text on a note in CH1 (also resolves missing Portuguese entry for the same note). - Disabled a checkpoint in CH2 (after the first Maemi encounter in the library) that could cause the pen key item to disappear after exiting and continuing the game. - Removed unnecessary chair objects in the library puzzle room that could cause collision issues and prevent player movement. - Increased inspector camera POV for controller input from 60 → 90, improving object reachability in CH2 and CH3. - Disabled a checkpoint on the second floor (CH3 stage) that could cause Scissor Girl event to be skipped after respawn, blocking progression.
- Increased inspector camera POV for controller input60→90↑- Increased inspector camera POV for controller input increased, buffNarin: The Orange Room changes
fixedQuite a few minor bug fixes for this round: - Fixed untranslated Russian text on a note in CH1 (also resolves missing Portuguese entry for the same note). - Disabled a checkpoint in CH2 (after the first Maemi encounter in the library) that could cause the pen key item to disappear after exiting and continuing the game. - Removed unnecessary chair objects in the library puzzle room that could cause collision issues and prevent player movement. - Increased inspector camera POV for controller input from 60 → 90, improving object reachability in CH2 and CH3. - Disabled a checkpoint on the second floor (CH3 stage) that could cause Scissor Girl event to be skipped after respawn, blocking progression.
Quite a few minor bug fixes for this round: - Fixed untranslated Russian text on a note in CH1 (also resolves missing Portuguese entry for the same note). - Disabled a checkpoint in CH2 (after the first Maemi encounter in the library) that could cause the pen key item to disappear after exiting and continuing the game. - Removed unnecessary chair objects in the library puzzle room that could cause collision issues and prevent player movement. - Increased inspector camera POV for controller input from 60 → 90, improving object reachability in CH2 and CH3. - Disabled a checkpoint on the second floor (CH3 stage) that could cause Scissor Girl event to be skipped after respawn, blocking progression.
A few more minor QoL tweaks, but that's the main fixes this round. Thanks to everyone for helping us find all of these. We're grateful.