Full notes
Full Narik Chess update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Narik Chess changes
Public Matches
Players can now host and join publicly visible matches
A joinable lobby list gives a quick overview of any open lobbies and their settings
Music
Background music is implemented fitting the space theme! The song is Artemis II Composed by Brown Charlie
Settings Menu
Access any time through ESC key
Music volume slider
Sound effects volume slider
Settings selections persist through game reload using your local user data
Borderless Fullscreen
The game now opens in Godot fullscreen mode. The rendering pipeline renders the game at 1920x1080 resolution then scales to match the window. This was causing weird visual artifacts in windowed mode at some monitor resolutions. Should look much cleaner in fullscreen.
Main Menu UI
UI is reworked to be slimmer and less overwhelming on game open
Much of the main menu can now be intuitively navigated by keyboard
New main menu art
I've previously made games in Unity and this is one of my first projects in Godot. I've learned a lot! Thanks for the support I've gotten
Source
Changelog.gg summarizes and formats this update. How we read updates.
