Full notes
Full Naheulbeuk's Dungeon Master update
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What changed
- Gameplay
- Fixes
Naheulbeuk's Dungeon Master changes
Hello everyone!
Here's a hotfix to correct some of the problems introduced by patch 1.4. We've also been able to fix a few other bugs that have come to light thanks to the save files you've sent us.
Fixed corrupted saves following the sacrifice of vampires (which shouldn’t have been sacrifice-able in the first place).
Fixed a soft-lock occurring when shifting focus between windows (in/out of game) during a dialogue.
Fixed some cases of never-ending construction.
Fixed demons getting stuck when following their cultist.
Fixed adventurers randomly getting stuck.
Fixed a soft-lock occurring when a victory screen is displayed before the end of an incursion.
Further reduced the amount of interns ‘consumed’ by vampires.
Fixed loss of focus when using movement keys (e.g. WASD) while naming a save file.
Fixed invincible enemies (they are no longer invincible).
Thanks again for your help!
Source
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