Update log
Full Naev update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Events
- Gameplay
This is the fourth maintenance patch of the 0.12.0 release. It contains fixes for several crashes, including a fairly high impact one when shooting asteroids with explosive weapons. It also ensures that no pirate presence leaks into the area around the starting system, and makes sure some missions are completable. This release looks set to be the final of the 0.12.x series as we focus on the 0.13.0 release that is slated for December this year.
Changes since 0.12.3
More robust jump check to fix crash when creating new systems
Gave Pacifier +400 fuel bonus to match description
Made the baron comm event respect system claims
Shaky swan no longer gets killed by patrols
Fixed crash when shooting asteroids with explosive weapons
Disallow cooling down while jumping
Fixed crash with pilot.navJumpSet
Remove all pirate presence within 2 jumps of the starting system
Minor typo fixes and translation updates
Source
