In this update11
Full notes
Full Nadir: A Grimdark Deckbuilder update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Sinners! We're hellishly delighted to announce:
What changed
- Gameplay
- Maps
- Store
Nadir: A Grimdark Deckbuilder changes
Nadir: A Grimdark Deckbuilder is being released on Steam & GoG on November 8th!
In Nadir, you descend to Hell in a form of an avatar of a Deadly Sin and fight Demons in roguelike card battles, collect loot to build your base, and expand your Underworld Kingdom. On the way down, you can create unique decks, unlock new Sins to play with, craft powerful cards, and muster tormented souls of the Condemned, who will assist you on your quest.
How's the game?
Nadir strikes with a never-seen-before action-reaction system, where you are controlling the enemy in each battle. We are very proud to show you our project, as we believe we created something refreshing for a card game even though the original idea is influenced by classics of the roguelike battlers genre: Slay the Spire and Darkest Dungeon. We plan a
Halloween in Nadir
Some of the denizens of Hell take Halloween very seriously and they changed their appearance. Try to find them all during your playthroughs! Jeanne also joined the party and she proudly wears a fancy Pumpkin Head.
Updated Demo
So, after giving you a heads up about the soon-release, we have more great news for you! We have updated our free-to-play Demo - which brings a lot of polishing touches, new features, and unlocking a lot of additional free stuff! The game is growing with content and we're able to give you some more of it, to let you taste the game.
Changelog - Demo 29.10.22
Charges System
To finally polish the battle mechanic we introduced the “Charges” system to the Enemy Cards. With this change, the enemy reaction does not happen immediately after we play the card, but only after all of the charges have been filled. The goal is to give you more room to maneuver and build some combos before being hit. It also allowed us to create more variety in monsters.
New Tutorial Battles
Since combat changed so drastically, we need to explain it once again. This update brings a brand new tutorial battles system. We would be grateful for your feedback about it!
New Jeanne’s deck
The Charges system required changes to the playable cards. Enjoy a brand-new deck!
Full character development is unlocked
All of Jeanne’s Perks are now available in the character development! Unlock special cards, new damned, or upgrade your existing cards.
A Completely new set of Damneds
To celebrate Halloween and new combat we added a completely fresh set of Damneds. Some you will get from Reward nodes on the map, other ones can only be crafted.
Redesign of all of the Monsters available in the Demo
Each and every monster has a new set of abilities, so expect a lot of gameplay changes!
Play the updated Nadir's Demo now, share the word, and add the game to your wishlist! 🔥 Release on November 8th! 🔥
https://store.steampowered.com/app/1535100
Be sure to join our official Discord! We’d love to answer any questions you might have and discuss the future of Nadir with you! Get notified about the new updates as soon as possible by following our Socials: Twitter and Facebook.
Source
Changelog.gg summarizes and formats this update. How we read updates.
