The long-awaited update for Nadir is available for testing! We have an early version available for you on our beta test branch.
In this update4
Full notes
Full Nadir: A Grimdark Deck Builder - Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes7 additions2 changes0 removals
Compatibility
Gameplay
Balance
Store
changedThe long-awaited update for Nadir is available for testing!We have an early version available for you on our beta test branch. If you are interested in helping us polish this update, before it goes live officially, hop in, please!
addedThe long-awaited update for Nadir is available for testing!How to access the beta branch: 1. Find Nadir: Prologue in your Steam Library. Right-click it and choose Properties . 2. A new window will pop up. Click on the BETAS tab on left. 3. From the dropdown menu choose betatest - Beta test branch . 4. The game should start updating for you now. Please leave your feedback on our official Discord ! Steam post image
addedDouble CardsEach card is made of two parts, blue and red. Play the card on the blue enemy card to activate the blue effect, play it on red, and the red effect will activate instead. It’s the biggest change in this build, that not only adds a unique feature but also makes the gameplay faster and more comfortable.
addedCity managementThe City of Nadir is your home and base of operations. You’ll be able to add new buildings to it to unlock new features. The amount of buildings in the Prologue is limited, but in the main game, you’ll be able to unlock new characters, new enemies, bosses, cards, you name it. You gain resources from fights with enemies, these resources are necessary for upgrading the City of Nadir. If you think you gained enough of those Resources you can go back to the City to construct something. Death is not the end anymore, you simply go back to your home to start a new adventure. Although, some of the resources gathered will be lost.
addedKNOWN ISSUESCards do not react to the cursor properly. This is only a visual bug, and they can be selected even when they do not enlarge under your cursor.
addedKNOWN ISSUESIcons in the text are hard to read. We already have a new set, it will be updated soon.
Nadir: A Grimdark Deck Builder - Prologue changes
changedWe have an early version available for you on our beta test branch. If you are interested in helping us polish this update, before it goes live officially, hop in, please!
addedHow to access the beta branch: 1. Find Nadir: Prologue in your Steam Library. Right-click it and choose Properties . 2. A new window will pop up. Click on the BETAS tab on left. 3. From the dropdown menu choose betatest - Beta test branch . 4. The game should start updating for you now. Please leave your feedback on our official Discord ! Steam post image
addedEach card is made of two parts, blue and red. Play the card on the blue enemy card to activate the blue effect, play it on red, and the red effect will activate instead. It’s the biggest change in this build, that not only adds a unique feature but also makes the gameplay faster and more comfortable.
addedThe City of Nadir is your home and base of operations. You’ll be able to add new buildings to it to unlock new features. The amount of buildings in the Prologue is limited, but in the main game, you’ll be able to unlock new characters, new enemies, bosses, cards, you name it. You gain resources from fights with enemies, these resources are necessary for upgrading the City of Nadir. If you think you gained enough of those Resources you can go back to the City to construct something. Death is not the end anymore, you simply go back to your home to start a new adventure. Although, some of the resources gathered will be lost.
addedCards do not react to the cursor properly. This is only a visual bug, and they can be selected even when they do not enlarge under your cursor.
The long-awaited update for Nadir is available for testing!
We have an early version available for you on our beta test branch. If you are interested in helping us polish this update, before it goes live officially, hop in, please!
How to access the beta branch: 1. Find Nadir: Prologue in your Steam Library. Right-click it and choose Properties. 2. A new window will pop up. Click on the BETAS tab on left. 3. From the dropdown menu choose betatest - Beta test branch. 4. The game should start updating for you now. Please leave your feedback on our official Discord!Steam post image
We will drop a few updates to this branch before it goes live officially, so keep an eye on them. If you find some bugs, glitches, etc, please report them on the #🐞bugs-here channel. All your feedback is welcome on the #🖤demo-feedback channel. If you don't understand something and need help, there's always the #❓ask-questions channel.
We are heavily testing the very same build you have access to, but every bit of help is more than welcome.
What can you expect and test already?
Double Cards
Each card is made of two parts, blue and red. Play the card on the blue enemy card to activate the blue effect, play it on red, and the red effect will activate instead. It’s the biggest change in this build, that not only adds a unique feature but also makes the gameplay faster and more comfortable.
Cards Crafting
You can craft your own double cards using the halves acquired from battles. You can also edit the cards you already have in your deck. There are tons of possible mixes, the only limitation is that both halves have to have the same cost.
City management
The City of Nadir is your home and base of operations. You’ll be able to add new buildings to it to unlock new features. The amount of buildings in the Prologue is limited, but in the main game, you’ll be able to unlock new characters, new enemies, bosses, cards, you name it. You gain resources from fights with enemies, these resources are necessary for upgrading the City of Nadir. If you think you gained enough of those Resources you can go back to the City to construct something. Death is not the end anymore, you simply go back to your home to start a new adventure. Although, some of the resources gathered will be lost.
KNOWN ISSUES
Cards do not react to the cursor properly. This is only a visual bug, and they can be selected even when they do not enlarge under your cursor.
Icons in the text are hard to read. We already have a new set, it will be updated soon.
Clicking on structures in the City of Nadir does not change the camera position on the structure.
The card balance is off. We will introduce a new set in the next update.
Hold tight, Sinner! Hell is on the way. Be sure to add the game to your wishlist!