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Steam News5 April 20215y ago

Update Patch V0.178 - April 05

Hello everyone, This week's update was a bit late, but a lot of things started to get more stable. In addition to the updates, we are making other improvements and additions.

In this update3

Full notes

Full Naau: The Lost Eye update

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Repeated intro

Hello everyone, This week's update was a bit late, but a lot of things started to get more stable. In addition to the updates, we are making other improvements and additions. If a critical error is not reported, we do not plan to update for a while. We plan to release the full version of the game in the near future, with additional game modes in this version. We started to prepare them. If everything goes well, we are planning to add a few tools for you to broadcast live in the game. You can find notes about the new update below. If you played and liked it, I would appreciate it if you comment.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedHello everyone, This week's update was a bit late, but a lot of things started to get more stable. In addition to the updates, we are making other improvements and additions. If a critical error is not reported, we do not plan to update for a while. We plan to release the full version of the game in the near future, with additional game modes in this version. We started to prepare them. If everything goes well, we are planning to add a few tools for you to broadcast live in the game. You can find notes about the new update below. If you played and liked it, I would appreciate it if you comment.
addedImprovementImproved, Telekinesis box audio and effects was not good. *Improved, Woodman have better fall down behavior now. *Added durability time to flashlight.You need to close light if it is not needed.
changedChangesChanged, less wave attack for little character in temple. *Changed, Default walking speed was fast.It is slower now.
fixedFixesFixed, When woodman run to you, sometimes they can fall down and can not get up. *Fixed, When you drop yourself from a high place, if you hold the climbing areas while falling, you can get hurt. *Fixed, Various bugs have been *Fixed ,When we changed the scene with a double-handed gun, the gun was duplicated. *Fixed, Crossbow was sometimes problematic when entering inventory. *Fixed, Bow was sometimes problematic when entering inventory. *Fixed, when the Giant boss flew up and summon minors, even if all the characters died, they would not land and break the game. Normally, when all the characters died, he was supposed to come down and attack.

Naau: The Lost Eye changes

addedHello everyone, This week's update was a bit late, but a lot of things started to get more stable. In addition to the updates, we are making other improvements and additions. If a critical error is not reported, we do not plan to update for a while. We plan to release the full version of the game in the near future, with additional game modes in this version. We started to prepare them. If everything goes well, we are planning to add a few tools for you to broadcast live in the game. You can find notes about the new update below. If you played and liked it, I would appreciate it if you comment.
addedImproved, Telekinesis box audio and effects was not good. *Improved, Woodman have better fall down behavior now. *Added durability time to flashlight.You need to close light if it is not needed.
changedChanged, less wave attack for little character in temple. *Changed, Default walking speed was fast.It is slower now.
fixedFixed, When woodman run to you, sometimes they can fall down and can not get up. *Fixed, When you drop yourself from a high place, if you hold the climbing areas while falling, you can get hurt. *Fixed, Various bugs have been *Fixed ,When we changed the scene with a double-handed gun, the gun was duplicated. *Fixed, Crossbow was sometimes problematic when entering inventory. *Fixed, Bow was sometimes problematic when entering inventory. *Fixed, when the Giant boss flew up and summon minors, even if all the characters died, they would not land and break the game. Normally, when all the characters died, he was supposed to come down and attack.

Improvement

*Improved, Telekinesis box audio and effects was not good. *Improved, Woodman have better fall down behavior now. *Added durability time to flashlight.You need to close light if it is not needed.

Changes

*Changed, less wave attack for little character in temple. *Changed, Default walking speed was fast.It is slower now.

Fixes

*Fixed, When woodman run to you, sometimes they can fall down and can not get up. *Fixed, When you drop yourself from a high place, if you hold the climbing areas while falling, you can get hurt. *Fixed, Various bugs have been *Fixed ,When we changed the scene with a double-handed gun, the gun was duplicated. *Fixed, Crossbow was sometimes problematic when entering inventory. *Fixed, Bow was sometimes problematic when entering inventory. *Fixed, when the Giant boss flew up and summon minors, even if all the characters died, they would not land and break the game. Normally, when all the characters died, he was supposed to come down and attack.

Source

Steam News / 5 April 2021

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