Full notes
Full NA.NO update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Performance
- Events
- Balance
Update 1.27 is now available and brings you 2 more challenges, new mechanic, some improvements, new features and a new enemy.
Here are the fantastic details of version 1.27 :
Tweaks section: - Replaced a method for the player's movement that increases performance.
- Changed the sequence of challenge level appearance from 5 to 4 levels of play. A total of three challenge levels are available and set in a certain order of appearance, but they will be randomly chosen beyond the 12th level.
- White cells move a little faster toward known enemies.
- Tetani bacteria now become white when defeated and has a probability to move a little faster.
- Botulinum bacteria are more resistant with a higher detection range, making them a little more dangerous.
- Klebsiella bacteria are also more resistant.
- 15 initial Tetani bacteria will spawn at first level.
- The chance of possible other biologic menace is raised from 20% to 25%.
Bug squish section: None, they are probably hiding very well for now ;)
New Stuff section: -Nanobot is now affected by the bloodstream and to compensate the forces affecting it, nanobot benefits of a little more speed and power of thrust.
-A new challenge mode with some Streptococcus bacteria by reaching the 8th wave (year).
-By reaching the 12th wave (year), you will also access a new challenge mode with some alcohol components.
-New information scenes concerning the streptococcus bacteria and alcohol components can be seen (randomly appearing) before the scoring and statistic scene.
This sums it up for now, as always, I thank you for your support and enjoy the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
